Hi, Thanks for visiting my portfolio. Here are few things to know/consider before you delve into my case-studies/projects.
Short Excerpt about my experience
I have almost 4 years of industry + academic research experience in UX with a graduate degree with HCI specialization from UC San Diego and a background in computer science. Before coming to grad school, i worked for around 2 years on redesign of enterprise product (under NDA, not on portfolio).
However, I have done range of projects in healthcare, education, mobile app design, I also worked for almost 2 years on designing an enterprise product before grad school (work under NDA, hence not on portfolio).
My design process varies quite a lot based on the requirements and constraints of project. However, it’s highly iterative and user-centric and here are few points that I try to keep in mind while working on projects.
- Never make assumptions even if it’s very obvious to you (because it probably isn’t). I always try to validate and test my findings. (Research should be the key in every stage of the process)
- Focus and delve really deep on the right problem first so you can. Try to question everything by asking the right questions and find patterns through exploring the journey.
- Design “experiences” (individual, social and cultural) rather than an interface, service or a product. Focus on the whole system surrounding the experience(/problem) and understand its impact (individual, social and cultural).
- Despite being user-centric, Business objectives/goals and constraints needs to be as important as user objectives.
- Get feedback and learn from every stakeholder possible (hence try to be in an interdisciplinary teams)
Research project in collaboration with UC San Diego students, professors and industry researchers from SAP Research where we are aiming to introduce design-doing mindset into the higher education experience in the United States.
A research study conducted among 19 participants to explore the effectiveness of Conversational Interfaces (such as chatbots) as a tool for stimulating discussions and aid learning on online learning platforms.
TapTrak is a modular 3D Spinal Tap Training system which can be used to help future and current physicians (surgeons) in training construct a mental model of the Spinal Tap (also known as Lumbar Puncture) procedure by using customizable training modules and real-time feedback based on needle tracking.
Designed a productivity app for students inspired by the Pomodoro time management technique that incorporated timers, reports and data visualization to keep track of progress. Performed user research, need finding, heuristic evaluation, usability and A/B testing along with creating storyboards, wireframes and HTML working prototypes.
Designed a music app prototype to let users construct and manage playlist effortlessly through efficient information architecture. We conducted user-centered research through interviews, participant observations and competitive user-scenario analysis. Also carried out extensive competitive analysis of existing music applications to gather information and utilized these research findings for the final design.
Redesigned the University of Alaska Anchorage website based on conducted various HCI methods such as user research, need gathering, user type classification, heuristic evaluation and competitive analysis that were aided by personas, use case and tally tables, wireframes and other UX deliverables.
DotaViz is a side project that I did along with my friends in the HCI group at UC San Diego. It an in-game visualization for a popular real time strategy game called Dota 2 that aims to reduce cognitive effort for novice gamers and aid in better reactions towards the gameplay
Designed and Developed an Augmented Reality application using the Microsoft Kinect (V2) on the Mirror Box therapy technique, researched by Dr. V.S Ramachandran at the ‘UCSD Center for Brain and Cognition’ for patients suffering from Phantom Limb Pain Syndrome.
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